Gallery Exhibition

SCREENS CONTEXTUALIZED HUB EXHIBITION

The "Screens Contextualized Hub Exhibition" is a hub exhibition for "Screens Contextualized," held at Park in Park on the first floor of MIYASHITA PARK. This exhibition allows visitors to view all the works displayed throughout the city in one place, while also providing explanations about the historical background and urban context of each screen's location. The hub exhibition will introduce not only the content of each artwork but also the context of its installation site, the changes in the surrounding environment, and its characteristics. Individual works are not complete in isolation; this exhibition space visualizes the relationship between the works and their surroundings, which only comes alive when connected to a specific location, and provides a guide for understanding the outdoor exhibition and the urban space as a whole. The exhibition serves as a base for visitors to explore the city, facilitating a journey between the urban landscape and screens, and between the past and the present.

Date / Time
2/13 11:00-20:00 2/14 11:00-20:00 2/15 11:00-19:00
Location
Park in Park MIYASHITA PARK 1F, 6-20-10 Jingumae, Shibuya-ku, Tokyo

Shibuya West Exit Vision

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Shibuya Afterimage

This piece serves as a memorial to billboards—some enduring in real-world spaces, others reduced to mere pixels haunting the digital ether.

eziraros

eziraros

A web designer and developer based in Taiwan. In 2022, an unexpected encounter led to an entry into the world of generative art, marking the beginning of an artistic practice. Since then, activities have expanded to include the presentation of works and participation in exhibitions, as well as leading workshops and speaking at talk events in Taipei and Japan. Using code to render scenes from everyday life, the practice is driven by an interest in capturing and documenting the present moment.

Shibuya West Exit Vision

Shibuya West Exit Vision

A large LED vision newly installed by Shibuya Television in the Shibuya Station west exit area in April 2025. With a screen size of approximately 400㎡, it boasts one of the largest displays around the Scramble Crossing. Installed in a two-screen configuration atop a building, it achieves high visibility from multiple directions. Compatible with synchronized broadcasting with the vision cluster at Hachiko Plaza, enabling dynamic visual productions that engage the entire Shibuya district.

Shibuhako Vision

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Algorithms from A to Z

I searched for algorithms whose names begin with each of the 26 letters from A to Z, and used them to create kinetic typography driven by those algorithms. Since the emergence of NFTs, generative art as a genre has been re-evaluated. Although I have been creating works through coding for many years, I often find myself unsure how to answer the question, “What is generative art?” At the core of generative art lies the algorithm. While it is, of course, possible to create one’s own, there already exist many algorithmic “masterpieces.” In this work, I reimplemented those algorithms in JavaScript. Through this process, I want to reflect on the appeal inherent in coding and algorithms themselves, independent of distinctions between art and design. By placing emphasis on process—something that tends to be overlooked in the age of AI—this project attempts to reconnect with the pleasure of implementation itself. https://kitasenjudesign.com/atoz/

kitasenjudesign

kitasenjudesign

Generative artist / Creative coder. Explores and builds unique visual expressions and experiences created through computers and code. https://kitasenjudesign.com/

Shibuhako Vision

Shibuhako Vision

Metro Ad Agency's first large-scale digital signage, newly installed on the Tokyo Metro Ginza Line Shibuya Station platform. Features a distinctive "box-shaped" structure combining an approximately 254-inch LED vision with sheet wrapping on three adjacent walls. In an isolated location free from other advertising media, it enables three-dimensional expression merging video and graphics. The concept: "A box that creates 'What's this?! ♡' moments."

Metro Ticket Gate Vision (Ginza Line Shibuya Station)

SCREEN CONTEXTUALIZED 01

Algorithms from A to Z

I searched for algorithms whose names begin with each of the 26 letters from A to Z, and used them to create kinetic typography driven by those algorithms. Since the emergence of NFTs, generative art as a genre has been re-evaluated. Although I have been creating works through coding for many years, I often find myself unsure how to answer the question, “What is generative art?” At the core of generative art lies the algorithm. While it is, of course, possible to create one’s own, there already exist many algorithmic “masterpieces.” In this work, I reimplemented those algorithms in JavaScript. Through this process, I want to reflect on the appeal inherent in coding and algorithms themselves, independent of distinctions between art and design. By placing emphasis on process—something that tends to be overlooked in the age of AI—this project attempts to reconnect with the pleasure of implementation itself. https://kitasenjudesign.com/atoz/

kitasenjudesign

kitasenjudesign

Generative artist / Creative coder. Explores and builds unique visual expressions and experiences created through computers and code. https://kitasenjudesign.com/

Metro Ticket Gate Vision (Ginza Line Shibuya Station)

Metro Ticket Gate Vision (Ginza Line Shibuya Station)

A new digital signage series from Tokyo Metro launched in January 2025. At Ginza Line Shibuya Station, it is installed near the ticket gates toward Shibuya Hikarie and Meiji-dori. The 75-inch vertical display sits along the path everyone must pass through at the ticket gates, naturally entering the field of vision of station users. A medium that accompanies urban dwellers along their daily routes—blending into everyday life while unfailingly catching the eye.

Seibu Shibuya Store Building A Entrance Art Gate

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Meltdown

A series of dynamic constructions using text characters including letters, numbers and various symbols. Resolution-independent, kinetic and continuously evolving. The system gradually destabilizes and recomposes its own geometries.

Andreas Gysin

Andreas Gysin

Andreas Gysin is renowned for his innovative work in art and design. With a background in graphic design his work spans various mediums, including interactive installations, kinetic and digital sculptures, and generative art. His work explores the relationship between the digital and physical worlds, often utilizing algorithms, electronics, and mechanical components. His pieces have been exhibited internationally.

Seibu Shibuya Store Building A Entrance Art Gate

Seibu Shibuya Store Building A Entrance Art Gate

A permanent installation created at the entrance of Seibu Shibuya Store Building A in 2015. The work was produced by German audio-visual artist Carsten Nicolai. With LED visions integrated into four pillars, it stands as the iconic symbol of Seibu Shibuya Store's "Art meets Life" philosophy. Within SCREENS CONTEXTUALIZED, a new work by Andreas Gysin will be exhibited.

ShinQs 2F Passage LED Vision

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If you knew me, would you love me?

‘If you knew me, would you love me?’ presents Chia Amisola’s computer desktops from the past three years as sites of landscapes, intimacy, and poetry. The desktop–an accumulation of our identity and work, often a private space–instead becomes a space to consider how we might know and be known online. While technology today encourages algorithmic smoothness and seamlessness, Amisola returns to ‘hypertext’: non-linear, friction, and difficult forms of knowing that demand our attention and constant care. The artwork’s titular question reveals a hidden truth: only through the effort of attention does true connection become possible. The video compositions are collaged from Amisola’s custom browser-based software, recorded and performed by the artist as much as they are programs executed by the computer. Windows flood the desktop, containing small stories, anecdotes, and facts drawn from the artist’s upbringing in both the Philippines and internet. The text is heavily referential, fantastical, but also mundane; images are sourced from massive, impersonal repositories like Google StreetView, forums, and auction sites, reclaimed into handwritten fictions and memories. The desktop gestures towards technologies that might hold vulnerability and intimacy not for surveillance or extraction, but for connection – perhaps presenting ourselves online is just an asking to be loved.

Chia Amisola

Chia Amisola

Chia Amisola is an artist devoted to the internet's loss, love, labor, and liberation. Amisola's practice traces technology's relationship with ambience, agency, and the apparitional in spaces domestic to divine. Presently, their body of work centers around dense hypertext and interactive non/autofictions, treating the desktop as a site of performance, and deconstructing the fantasies of autonomy that the internet provides. Their work has been presented internationally at Art Fair (Philippines); the V&A and Tate Britain, (UK); Tai Kwun (Hong Kong); WSA & Gray Area (New York, USA); and the Experimental Games Showcase at GDC. They’ve been awarded grants and commissions from Rhizome and the Internet Archive, and have been featured in Forbes 30 Under 30 Asia, The New Yorker, BOMB Magazine, an Frieze. They’re currently based between Manila & New York.

ShinQs 2F Passage LED Vision

ShinQs 2F Passage LED Vision

A large LED vision installed in the 2nd floor passage of ShinQs, the commercial facility within Shibuya Hikarie. This wide horizontal screen measuring 7m in width and approximately 1.5m in height broadcasts video daily from 8:00 to 22:00. Located along a major pedestrian route in the Shibuya Station east exit area, it sees a diverse flow of commuters, students, and shoppers passing through.

KEIO MIRARERU VISION (Shibuya Mega Wall)

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CROWD CONTROL TARGET VIRUS

Once free, our world has drifted toward a mass surveillance system. Corporations, states, and communities are now driven by the same obsession: tracking everyone, anytime. In such an environment, I believe there is an inherent desire within any individual to exist for and within themselves. A desire to escape the statistical determination of a behavioral model imposed on everyone in order to control crowds, similar to a pack of things, not a group of beings. A strong desire for intimacy, in reaction to technological omniscience, will thrive in secret, shadowed by strong encryption. Whether in the streets, over the internet, or in all our communications, we face this global surveillance network. This is the new reality we need to question in order to redefine what it means to exist as an individual in the 21st century. Here, once encrypted, the character is no longer tracked and presents a much more graphical aspect. The more people in this crowd are encrypted, the harder it becomes to identify separate characters. They all end up merged into a graphical matter, while each keeps their singular visual identity. Privacy is a human right, and this fight requires collective awareness.

FelixFelixFelix

FelixFelixFelix

Collage method as an open ended narration format is at the core of my practice. Within the blockchain space, privacy and self sovereignty inside networked environments became my main subject, where collage has both literal and conceptual development, I use the interplay between form and content, signifier and signified as a catalyst for surprise and as a mean of camouflage. This contradictory storytelling system unlock the perpetual rediscovery of the work. Viewers become explorers, as they’re invited to embark on a journey, during which they’ll discover new details, new angles, new layers at every step.

KEIO MIRARERU VISION (Shibuya Mega Wall)

KEIO MIRARERU VISION (Shibuya Mega Wall)

A large outdoor vision "KEIO MIRARERU VISION" utilizing high-definition vertical LED. Positioned at the intersection of Dogenzaka and Bunkamura-dori with excellent access from Shibuya Station—the heart of youth culture—it commands an overwhelming presence from one of Shibuya's busiest pedestrian spots, ideal for reaching the social media generation and tourists.

Shibuya PARCO Projection

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Fireworks of the Word

Words fade away. They vanish like sparks from a fire. They cannot be fixed in place. They cannot be stated definitively. In a city overflowing with easy, readily understood language, I will try to turn my personal state into words, and release it as light.

Toshiki Okamoto

Toshiki Okamoto

Video artist and programmer, born in 2000. Approaches moving images not merely as visual information but as phenomena that engage with space and the body, and works across a wide range of fields including live performances, music videos, exhibitions, and advertising.

Shibuya PARCO Projection

Shibuya PARCO Projection

Since its opening in 1973, Shibuya PARCO has been at the forefront of shaping Shibuya culture, including naming streets such as "Koen-dori" and "Spain-zaka." The current building, reborn in 2019, features a distinctive exterior of stacked white wall volumes. For this exhibition, these iconic walls are utilized for the first time as a canvas for projection mapping. A place that has broadcast Shibuya culture for half a century becomes a stage for new expression.

MIYASHITA PARK LED Vision Tower

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meta-landscapes: extension

In multicolor woodblock printing, separate blocks are prepared for each color, which are then overprinted in sequence, starting from the lightest tones. This work follows that process, and is composed of a central piece and its derivatives, all generated through the decomposition and reconstruction of a landscape by color. The layering inherent in multicolor printing is not understood here as a mere technique, but as a structural model that suggests how the world itself is formed. Tokyo’s Shibuya—an urban space where multiple layers of time and culture continuously intersect—is likened to the three-dimensional structure of multicolor woodblock printing. Using this analogy as a conceptual foundation, the imagery is developed into an algorithmic system written in code. By embracing the accumulation of time, culture, and emotion, as well as the element of chance that emerges from their interaction, the work presents an alternative landscape shaped through this process.

mole^3

mole^3

mole^3 is a Japanese printmaker and visual artist who creates algorithm-based moving-image works and woodblock prints. Their practice explores the translation of the structural logic and bodily, tactile sensibilities of printmaking into code, as well as the inverse process of materializing code-based generation into physical forms. They also approach generative art as a medium of production that operates across different domains, engaging in related peripheral practices beyond a single discipline.

MIYASHITA PARK LED Vision Tower

MIYASHITA PARK LED Vision Tower

A high-definition pillar-type LED vision located in the atrium spanning the 2nd and 3rd floors of MIYASHITA PARK. This square pillar extends from floor to ceiling, commonly referred to as "the navel of MIYASHITA PARK." Independent from the OPEN CALL, this display features a curated exhibition of works by artist mole^3.

MIYASHITA PARK VISION

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Artworks selected in a open call on neort.io.

Selected artists from open call

Selected artists from open call

Eric Bagnara, æther, David Seven, Martin Lukas Ostachowski/ MLO.art, Yosca Maeda(mae), Andrey Maximov, Shojiro Nakaoka 中岡 将二郎, ayat, nzm, Chayapon Puapaiboonwong [Tayyy], tsumichara, Yuta Aoki, Arnaud Laffond, もり/森大起, 尾崎アーティスト, P1xelboy, bashobits, Asahamiz, Pawel Dudko | pdudko.com, Jeanyoon Choi, センバク, Samuel YAN, Yuri Mizokami, HY, Eisuke Kato, Muriel Lherm, Saeko Ehara, Chih-Yu Chen, Alan Bolton, stefany, NekonoUmi, Alvis lee, RYUSEI_BS, Andrew Baxter

MIYASHITA PARK VISION

MIYASHITA PARK VISION

A complete takeover of all 58 screens at MIYASHITA PARK, featuring 34 works gathered through the OPEN CALL program. As part of SCREENS CONTEXTUALIZED, the signage throughout MIYASHITA PARK is transformed into a space for digital art expression. Utilizing the large-scale signage network within this commercial facility, artists from around the world challenge new possibilities of expression in urban space.

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Screens Contextualized